CsoundPerformanceThread¶
-
class
ctcsound.CsoundPerformanceThread(csp)¶ Performs a score in a separate thread until the end of score is reached.
The playback (which is paused by default) is stopped by calling
stop(), or if an error occurs. The constructor takes a Csound instance pointer as argument; it assumes thatCsound.compile_()was called successfully before creating the performance thread. Once the playback is stopped for one of the above mentioned reasons, the performance thread callsCsound.cleanup()and returns.-
csound()¶ Returns the Csound instance pointer.
-
flushMessageQueue()¶ Waits until all pending messages are actually received.
(pause, send score event, etc.)
-
inputMessage(s)¶ Sends a score event as a string, similarly to line events (-L).
-
isRunning()¶ Returns
Trueif the performance thread is running,Falseotherwise.
-
join()¶ Waits until the performance is finished or fails.
Returns a positive value if the end of score was reached or
stop()was called, and a negative value if an error occured. Also releases any resources associated with the performance thread object.
-
play()¶ Continues performance if it was paused.
-
processCB()¶ Returns the process callback.
-
record(filename, samplebits, numbufs)¶ Starts recording the output from Csound.
The sample rate and number of channels are taken directly from the running Csound instance.
-
scoreEvent(absp2mode, opcod, pFields)¶ Sends a score event.
The event has type opcod (e.g. ‘i’ for a note event). pFields is tuple, a list, or an ndarray of MYFLTs with all the pfields for this event, starting with the p1 value specified in pFields[0]. If absp2mode is non-zero, the start time of the event is measured from the beginning of performance, instead of the default of relative to the current time.
-
setProcessCB(function, data)¶ Sets the process callback.
-
setScoreOffsetSeconds(timeVal)¶ Sets the playback time pointer to the specified value (in seconds).
-
status()¶ Returns the current status.
Zero if still playing, positive if the end of score was reached or performance was stopped, and negative if an error occured.
-
stop()¶ Stops performance (cannot be continued).
-
stopRecord()¶ Stops recording and closes audio file.
-
togglePause()¶ Pauses or continues performance, depending on current state.
-