wgpluck2 — Physical model of the plucked string.


wgpluck2 is an implementation of the physical model of the plucked string, with control over the pluck point, the pickup point and the filter. Based on the Karplus-Strong algorithm.


ares wgpluck2 iplk, kamp, icps, kpick, krefl


iplk -- The point of pluck is iplk, which is a fraction of the way up the string (0 to 1). A pluck point of zero means no initial pluck.

icps -- The string plays at icps pitch.


kamp -- Amplitude of note.

kpick -- Proportion of the way along the string to sample the output.

krefl -- the coefficient of reflection, indicating the lossiness and the rate of decay. It must be strictly between 0 and 1 (it will complain about both 0 and 1).


Here is an example of the wgpluck2 opcode. It uses the file wgpluck2.csd.

Example 1208. Example of the wgpluck2 opcode.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

; Select audio/midi flags here according to platform
; Audio out   Audio in    No messages
-odac           -iadc     -d     ;;;RT audio I/O
; For Non-realtime ouput leave only the line below:
; -o wgpluck2.wav -W ;;; for file output any platform

; Initialize the global variables.
sr = 44100
kr = 4410
ksmps = 10
nchnls = 1

; Instrument #1.
instr 1
  iplk = 0.75
  kamp = 30000
  icps = 220
  kpick = 0.75
  krefl = 0.5

  apluck wgpluck2 iplk, kamp, icps, kpick, krefl

  out apluck


; Play Instrument #1 for two seconds.
i 1 0 2


See Also



Author: John ffitch (after Perry Cook)
University of Bath, Codemist Ltd.
Bath, UK

New in Csound version 3.47