cudasliding

cudasliding — Perform sliding phase vocoder algorithm with simplified transformational FM using GPU hardware. Experimental and only available as source code at the moment.

Description

Plugin opcode in cuda. This opcode is part of the plugin repository and has to be installed separately. The plugin repository can be found here: https://github.com/csound/plugins

Perform sliding phase vocoder algorithm with simplified transformational FM using GPU hardware.

Syntax

asig cudasliding ain, amod, iwinsize

Initialization

iwinsize -- The DFT size in samples. Need not be a power of two. ifftsize determines the number of analysis bins used.

Performance

ain -- input signal for transformation.

amod -- signal that modulates the analysed signal.

Examples

Here is an example of the cudasliding opcode. It uses the file cudasliding.csd.

Example 1342. Example of the cudasliding opcode.

See the sections Real-time Audio and Command Line Flags for more information on using command line flags.

<CsoundSynthesizer>
<CsOptions>
; Select audio/midi flags here according to platform
-odac      ;;;realtime audio out
;-iadc    ;;;uncomment -iadc if realtime audio input is needed too
; For Non-realtime ouput leave only the line below:
; -o cudaslidig.wav -W ;;; for file output any platform
</CsOptions>
<CsInstruments>

sr = 44100
ksmps = 64
0dbfs = 1
nchnls = 2


instr 1
asig = diskin:a("flutec3.wav",1,0,1)
amod = oscil:a(1,3)
asig2 = cudasliding(asig,amod)
asig = linenr(asig2,0.005,0.01,0.01)    
   out(asig)
endin



</CsInstruments>
<CsScore>
i1 0 60

</CsScore>
</CsoundSynthesizer>


Credits

Author: Russell Bradford
March 2014

New in version 6.03