guiro — Semi-physical model of a guiro sound.
guiro is a semi-physical model of a guiro sound. It is one of the PhISEM percussion opcodes. PhISEM (Physically Informed Stochastic Event Modeling) is an algorithmic approach for simulating collisions of multiple independent sound producing objects.
idettack -- period of time over which all sound is stopped
inum (optional) -- The number of beads, teeth, bells, timbrels, etc. If zero, the default value is 128.
idamp (optional) -- the damping factor of the instrument. Not used.
imaxshake (optional, default=0) -- amount of energy to add back into the system. The value should be in range 0 to 1.
ifreq (optional) -- the main resonant frequency. The default value is 2500 Hz.
ifreq1 (optional) -- the first resonant frequency. Default value here is 4000 Hz
kamp -- Amplitude of output. Note: As these instruments are stochastic, this is only an approximation.
Here is an example of the guiro opcode. It uses the file guiro.csd.
Example 435. Example of the guiro opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o guiro.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 instr 1 a1 guiro .8, p4 outs a1, a1 endin </CsInstruments> <CsScore> i1 0 1 1 i1 + 1 .01 e </CsScore> </CsoundSynthesizer>