times — Read absolute time in seconds.
Time in seconds is available with times. This would return 0.5 after half a second.
times can both produce a k-rate variable for output. There are no input parameters.
times can also operate at the start of the instance of the instrument. It produces an i-rate variable (starting with i or gi) as its output.
Here is an example of the times opcode. It uses the file times_complex.csd.
Example 1118. Example of the times opcode.
See the sections Real-time Audio and Command Line Flags for more information on using command line flags.
<CsoundSynthesizer> <CsOptions> ; Select audio/midi flags here according to platform -odac ;;;realtime audio out ;-iadc ;;;uncomment -iadc if realtime audio input is needed too ; For Non-realtime ouput leave only the line below: ; -o times_complex.wav -W ;;; for file output any platform </CsOptions> <CsInstruments> ;by joachim heintz and rory walsh sr = 44100 ksmps = 32 nchnls = 2 0dbfs = 1 giWave ftgen 0, 0, 1024, 10, 1, .5, .25 instr again instance = p4 ;reset the duration of this instance iDur rnd31 5, 3 ;shorter values are more probable iDur = abs(iDur) + 0.2 p3 = iDur ;trigger the effect instrument of this instance event_i "i", "fx_processor", 0, iDur, instance ;print the status quo kTime times prints "instance = %d, start = %f, duration = %f\n", instance, i(kTime), iDur ;make sound iamp active 1 ;scale amplitudes iOct random 5, 10 ;find pitch aEnv transeg 0, 0.02, 0, 1/iamp, p3-0.02, -6, 0 ;output envelope aSend poscil aEnv, cpsoct(iOct), giWave ;audio signal ;send signal to effect instrument Sbus sprintf "audio_%d", instance ;create unique software bus chnset aSend/2, Sbus ;send audio on this bus ;get the last k-cycle of this instance and trigger the successor in it kLast release schedkwhen kLast, 0, 0, "again", 0, 1, instance+1 endin instr fx_processor ;apply feedback delay to the above instrument iwhich = p4 ;receive instance number ... Sbus sprintf "audio_%d", iwhich ; ... and related software bus audio chnget Sbus ;receive audio on this bus irvbtim random 1, 5 ;find reverb time p3 = p3+irvbtim ;adjust instrument duration iltptmL random .1, .5 ;find looptime left ... iltptmR random .1, .5 ;...and right ipan random 0, 1 ; pan and ... imix random 0, 1 ;... mix audio aL,aR pan2 audio, ipan ;create stereo awetL comb aL, irvbtim, iltptmL ;comb filter awetR comb aR, irvbtim, iltptmR aoutL ntrpol aL, awetL, imix ;wet-dry mix aoutR ntrpol aR, awetR, imix outs aoutL/2, aoutR/2 endin </CsInstruments> <CsScore> i "again" 0 1 1 e 3600 </CsScore> </CsoundSynthesizer>
Its output should include lines like these:
new alloc for instr again: instance = 1, start = 0.000000, duration = 0.650439 new alloc for instr fx_processor: instance = 2, start = 0.650884, duration = 0.411043 new alloc for instr fx_processor: instance = 3, start = 1.061587, duration = 0.231085 new alloc for instr fx_processor: instance = 4, start = 1.292336, duration = 0.543473 new alloc for instr fx_processor: instance = 5, start = 1.835828, duration = 1.777097